Preview, approve, then render
Rendering video costs far more than rendering a still image. Most tools render the whole video first and let you discover the bad shot afterwards. Here, every shot gets a cheap still frame first. You approve it, regenerate it, or change the description — and video is rendered only for frames you approved.
The seven steps
- Step 1Product
Pick a saved product, upload photos, or import from a product link. Mark the hero image and the detail shots.
- Step 2Brief
Goal, platform, length (6 to 30 seconds), tone, three key benefits, call to action, and voice.
- Step 3Model
Product only, a fictional AI model from the library, or a new one you create and approve.
- Step 4Script
An AI draft of the scenes. Edit each scene's visual, motion, line, and on-screen text. Voice length is measured against your target.
- Step 5Variants
Turn on the axes you want to test. You see the number of cuts, the shots that really need rendering, and the price before anything runs.
- Step 6Preview
A still frame for every shot. Approve, regenerate, or edit. Render stays locked until every frame in the chosen cuts is approved.
- Step 7Render and deliver
Render the cuts you want, then download each one or all of them, export other aspect ratios, and get subtitle files.
What happens when you change something
If you edit a scene after rendering, the affected frames and clips are marked Out of date and keep their files. Nothing re-renders on its own — re-rendering spends your credits, so you decide when.
Where your credits go
- The price of every action appears on its button before you click.
- Credits are held when a job starts and charged only when it succeeds.
- A failed job returns its credits automatically.